BALL BADMINTON
Rules
and Regulations of Ball Badminton Game
THE RULES OF THE BALL BADMINTON
GAME ARE AS FOLLOWS
The Ball Badminton game
rules given in this page are according to the BBFI rules.
1.
The game shall be played by five players a side, two fronts, one
center and two backs with Ball Badminton rackets and woolen ball upon a court
as laid out as per the diagram. Such a game shall be called a game of “Fives”
and the game consists of 35 points.
2.
The game shall also be played by doubles or mixed doubles by two
players a side, one front and one back with Ball Badminton racket and woolen
ball upon a court with half the width of the court laid down as shown in
diagram 2. The length of the court and other details remaining the same as that
of “Fives”. But such a game shall be called a game of “Doubles” and it consist
of 35 points as in fives.
3.
Singles can also be played in Open or Invitation Tournments by
one player a side. The width of the Court will be the same as that of Doubles
but the length will be half of the length of the Doubles Court and the game
points will be 35 as in fives.
4.
The ball: A
ball of yellow colour made of wool shall not be less than 22 grams and not more
than 23 grams in weight and not less than 5cms. And not more than 5.5 cms. In
diameter.
5.
The racket: A
standard Ball Badminton racket usually weighs from 200 gms. To 250 gms. And 63
cms. to 70 cms. in total length. The gutted elliptical area of the racket shall
be 20 cms. to 22 cms. across and 24 to 27 cms. length wise.
6.
The net: The
net shall be made of fine cord to make 2 cms. square mesh all along and shall
be edged with a red tape flush at the top. It shall be tri-color (red tape,
white and blue body). The net shall be 1meter. Wide and 13.5 meters in length.
When tied, a center pole of 183 cms. and two poles of 185cms. at extremities
shall be used to maintain 183 cms. height of the net at the center.
7.
Posts: Two
posts each 2 meters height shall be fixed at a distance not exceeding one meter
outside the court on either side at the end of the net line to which the net is
tied. These shall be sufficiently strong to keep the net well stretched. A hook
must be fixed at 1.5 meters height to each pole for the convenience of
tightening the net whenever necessary.
8.
The court:The
size of the court for the fives shall be 12 meters in width and 24 meters in
length. It is divided across the middle by a net line over which the net is
suspended, the ends of which are attached to the tops of the two posts. One
meter away from each side of the net line and parallel to it are drawn or
marked the serving crease lines. Half way between the serving crease lines and
parallel to the side lines is drawn the center line dividing the space on each
side of the crease line into two equal parts called the right and the left
courts.(see diagram)
Notes:
1.
The size of the court for doubles shall be 6 meters in width and
24 meters in length. All the other details of the court will be the same. Thus
a doubles court will be just half the size of the fives court in width only.
There shall not be a centerline for the doubles court as in the fives court. If
a fives court is used for doubles, the center line may be used as the one side
line.
2.
The boundary lines, centre and crease lines are to be marked
clearly with tape of white colour 10mm thickness.
LAYING
A BALL BADMINTON COURT
Ball
Badminton court should be laid in North-South directions to avoid derect Sun to
the eyes of players.
Make a
line ‘M N’ of 12 meters (east-west). Fix nails at M and N. Make a point ‘O’
from the end M and a point ‘P’ from the end ‘N’ at a distance of 3 meters. Thus
making MN = 12m. MP = 9 m. and NO = 9 m. Now from point M, with a radius of 12
meters make arcs on either side (north and south) and from point P, with a
radius of 15 meters cut the previous arcs at A and D.
Similarly
from point N, with a radius of 12 meters make arcs on either side and from
point D, with a radius of 15 meters, cut the previous arcs at B and C. Fix
nails A,B,C and D and run a rope through them. Now we got a ‘Fives Court’ –
ABCD.
MN is the
Net Line. Draw parallel lines either side of it at a distance of one metre.
They are the serving crease lines (dead lines). Mark the mid-points of AB and
CD. Join these mid-points to their serving crease lines. About a metre from M
nand N, erect the posts.
Players and positioning:- At any
time 5 players will be playing and 5 players will be sitting as substitutes for
each side. The 5 players will be occupying 5 positions viz., left front, left
back ,right back, right front and center. However, during play the positions
are interchangeable and it is not a fault.
LEFT LEFT CENTRE |
RIGHT RIGHT CENTRE |
||
RIGHT RIGHT |
LEFT LEFT |
BALL BADMINTON COURT (FIVES)
While playing five are in the court five substitutes, manager,
coach and a gutter of the respective teams are provided chairs a little away
from the sideline. They are supposed to sit in their respective seats until
their game is over.
BALL
BADMINTON COURT(DOUBLES)
1.
The play: The
act of serving shall consist in striking the ball from the right court or left
court of one side to the diagonally opposite court of the other side. Each
server shall commence from the right court and change over to the left court
for every point made. Any one of the receiving team shall send the ball to the
serving team in a single stroke.
2.
In each game immediately after the first 9th, 18th and 27th
point the teams shall change the sides and the server shall serve from the
right court or left court as he would have done in the normal course if the
side was not changed. That is to say if the server had served from the right
court obtaining a point necessitating the change, he shall serve from the left
court after change of side. Similarly he shall serve from the right court if
the point was gained from the left court before the change.
3.
The ball shall be served by a player underhand and below the
waist: it shall go clear over the net and beyond the serving crease line on the
other side of the net.
(A service shall be considered overhand if the ball at the moment of being
struck by the racket is higher than the server’s waist. The point to be
remembered is that a service shall be declared overhand only if the ball at the
instant of being struck, i.e., when it actually touches the racket, is higher
than the server’s waist. An overhand service is a fault.)
4.
The ball shall be returned before it touches the ground by any
one of the players standing in the court served to.
5.
No player shall strike the ball more than once consecutively.
o i) The
server shall not serve until the other side is ready. If any of the players of
the other side attempts to return the service, it shall be considered to be
ready.
o ii) If
the ball is going out the player tried to attempt it is not a fault.
6.
Note:Ordinarily
the players of the receiving side are expected to be readyDuring the progress
of the game a player must not leave the court except when he does so in the act
of playing or when he meets with an accident or for any good reason with the
permission of the umpire.
Note:Changing a racket , tying
the shoe lace, tightening the belt etc. cannot be considered as leaving the
court . But player shall involve in such activities only after getting the
permission of the referee . Referee shall normally acceed to the request of the
players for such activities when the ball is not in rally . However the referee
will have the final right to refuse, if he is genuinely convinced that such
activities are purposeful delaying tactics
PLAYERS AND SUBSTITUTION
1.
(i) In the case of fives tournament the team consists of Ten
players whose names are furnished before the commencement of the tournament and
any five of them shall play while the other five shall be physically present in
the prescribed playing uniform with the team manager outside the court . In the
case of a doubles tournament it shall be a team of three players, the other
stipulations remaining the same.
(ii) During the course of any match of three or five games (as decided by the
tournament committee), three substitution / change of player shall be allowed
in each game if required by the captain / manager of the team subject to rule 6
(g) (i) above. The substitution can be made at any time during the game. Once
the game is stopped on request for making a substitution the substitution
should be executed.
Note :- Once three
substitutions are availed no further substitution shall be allowed during that
game under any circumstances
(iii) Time Out: A
time out of one minute for both the teams on each game.
2.
No change of ball shall be allowed in a match during the set of
three games .
Note :-In the event of a ball
getting deformed or other wise unfit for use during the course of the game, a
change may be allowed by the umpire at his discretion in the matter .
3.
To win a Rally:Whenever
a Serving Team Wins a Rally (i.e. if the opposition team fails to return the
ball or commits any other fault) the serving team scores one point and
continues to serve. In case if the opponent team wins a rally. The opponent
team gains the right to serve and score one point.
Only one hand will serve in one over starting from Right Side like that all the
five hands of the same team will serve on Rotation basis. When once the First
Five hands will complete in Five overs again the Rotation will start from the
First hand of that team
FAULTS
1.
If the server is not stationary while serving.
Note: A server shall be
considered to be stationary only if both his feet touch the ground at the time
of service. It is sufficient that any portion of each of the foot touches the
ground while in the act of service. Foot fault shall be declared only if any
foot is raised above the ground and held in suspension while in the act of
service. ACT OF SERVICE MEANS PRE-ACTION, STRIKING THE BALL AND FOLLOWUP
ACTION.
2.
If the server misses his stroke in serving.
3.
If the ball is served overhand (See Rule 6 (b) for explanation).
4.
If the service is delivered from the wrong court.
5.
If the ball is not returned before it touches the ground.
6.
If the ball served drops:
o (i) in
the wrong court
o (ii)Between
the net and serving crease lines.
7.
If a player serves out of his turn. (A player is said to serve
out of his turn if he serves before the previous server is out ) . In such a
case the hand of the previous server shall be treated as down and the present
server shall be asked to re-serve irrespective of the server wins or loses a
point.
8.
If any portion of the server’s body or racket crosses any of the
lines when serving (even a foot on line is out of court).
9.
If it is a ‘double touch’. That means a player while making a
stroke hits the ball more than once.
10.
If it is ‘tip’. That means the ball is touched by two rackets of
the same team successively.
11.
If it is a ‘clash’. That means when the rackets of two or more
players clash in playing the ball either before, during or after striking the
ball.
12.
If a player or his racket crosses the net line during the course
of play i.e. during the rally.
13.
If the ball touches any player or his dress whether inside or
outside the court.
14.
If the player in the act of striking crosses his racket either
over the net or touches the net.
15.
If the ball fails to clear the net in serving or in returning
16.
If the ball touches the top of the net.
17.
If the ball is tapped on the ground before serving even after
warned by the umpire to play.
18.
If delay is caused in serving by passing on the ball from one
player to the other after the umpire asked to serve.
TO WIN A MATCH
1.
To win a Match Best of Three games will be played upto Quarter
Finals. The Semi Finals and Finals will be played best of Three / Five Games
(As per the decision of the Tournament Committee). A game / Set is won by the
team that first scores 35 points with a minimum lead of two points. In the case
of 34 – 34 score for each team, play is continued until a two point lead is
reached. However a point limit is reached at 39th point i.e. if the score is
equal upto 38, then who will score 39th point first will be the winner of that
particular game.
2.
There shall be interval of 2 minutes between the end of the
first game and the commencement of the second game and 5 minutes between the
second and the third games. This time interval should not be altered.
3.
The choice of sides and the right of first service shall be
decided by toss at the commencement of a match. If the team winning the toss
choses the right of the service, the other team shall have the choice of side
and vice-versa.
4.
At the commencement of a match the umpire shall allow two trials,
one form each side and after the trials are over the umpire shall call ‘play’
with due intimation to the scorer and line referees and from that time regular
play commences.
5.
One main umpire, and second referee / umpire, two or more line
referees and a scorer shall be nominated for each match.
6.
When the umpire calls ‘play’ the side refusing to play the match
shall lose the match.
7.
The umpire shall be the sole judge of fair or unfair play and of
the fitness of the weather and the light for play. His decision shall be final.
8.
A ball is in ‘play’ from the time a player attempts to serve
until it touches the ground or a ‘fault’ or ‘let’ is given by the umpire.
9.
It shall be the duty of the umpire to call ‘fault’ or ‘let’ with
or without an appeal from the players.
10. If an
umpire erroneously calls ‘fault’ and at once corrects himself and calls ‘play’
and the striker out fails to return the ball, a ‘let’ shall be allowed.
11. No
umpire shall be changed during a match without the consent of the Tournament
Committee.
12. Each of
the two or more line referees shall be responsible for one boundary line and
one half of the side line opposite to the umpire and other duties assigned to
him by the umpire. They shall signal to the umpire by means of a code
prescribed by the Federation.
13. The
scorer shall record the points scored and also the number of hands in the
scoresheet
14. The
ball may be replaced by an umpire, if it is either lost or deformed.
15. A ‘let’
or ‘re-service’ shall be given by the umpire for any unforeseen or accidental
hindrance.
16. The
umpire in addition to his other duties shall also look after the net. He shall
announce the score on behalf of the scorer whenever a point is scored or a
server is out. In announcing the score, he shall call first the number of the
serving hand, then the score of the serving team and then the score of another
team.
17. In the
event of a match being suspended by the umpire for reasons of light or weather
or any other reasons it will be continued from the point at which it was
stopped.
18. In the
event of tie between two or more teams in any tournament, matches shall never
be re-played. Ranks on the basis of game score and on the basis of point score
if tie still persists, shall be declared.
EXPLANTATION
In a
league tournament when two or more teams finally have same number of matches
won/lost to their credit it is difficult to declare which one is a better team
among them and we say that the teams are tied up. A tie may be there between
any numbers of teams. When the tie arises we look at the game score of the tied
teams.
GAME SCORE
We will record for each team the number of games won in favor and
lost to from each match played in the league. While doing so we remember each
match is played for best of three games. Therefore a team winning a match after
three games it will have two games in favor and one game against. But if a
team, wins a match in straight two games it will have three games in favor and
zero games against. Similarly the team, which lost, will simultaneously get one
game in favor and two games or zero games in favor and three games against as
the case may be. Finally the difference between the total number of games in
favor and against is made for each team which is known as game score. The team
with the highest game score shall be declared as the best and next highest as
the next ranking team among tied up teams. However, if again two or more teams
tied up with the game score also their point score in the league is computed.
POINT
SCORE
We
tabulate the points scored in favor and lost to in each game and for all the
matches played in the league by the teams tied up with game score. While doing
so far a team which won the match in straight two games, after recording the
points scored in favour and lost to in the two games played we should also
record 35 points in favour and zero points against for the third game that the
opponent team could not qualify to play even. Correspondingly we record zero
points in favor and 35 points against for the defeated team. Then the
difference of the total points scored in favor and lost to from all the matches
will be found. At that stage the team securing the highest net point shall be
declared as the best as the second best etc. For further details see the
example worked out.
DUTIES OF THE UMPIRE
1.
As the function of the umpire is most important in a match, he
should know thoroughly well the Rules of Ball Badminton.
2.
Before the play begins , the umpire should make necessary
entries in the score sheet and hand it over to the scorer for scoring and
obtaining the signature of rival captains at the conclusion of the match .
3.
Check the height of the net and other ground arrangements.
4.
Give instructions to the line referees and scorer.
5.
Shall give instructions to both the teams regarding discipline
and important and latest rules of the game in brief.
6.
The umpire should be watchful remembering the vital fact that
his decision is final on all points of fact (A player may appeal to the referee
on a point of law only).
7.
The line referee’s decision is final on all points of fact on
his own line the umpire shall not, ordinarily, over rule him. If a line;
referee is unsighted. The umpire may give decision if he can; otherwise a ‘let’
should be given subject also to Rule 8 ( r) .
8.
All announcements and calling of score should be done distinctly
and loudly by the umpire. The order of score should be
o (a)
number of the hand serving
o (b) the
score of the server and
o the score
of the receiver). Should a mistake be made in the announcement, the umpire
should admit, apologize and correct it immediately
9.
If a decision cannot be given, the umpire should say so and give
a ‘let’. He should not ask the players or spectators or be influenced by their
remarks.
10. The
umpire shall be responsible for all lines not covered by line referees.
11. When
the umpire is in doubt, whether there has been an infringement of any rules of
the game, ‘fault should not be called A ‘let’ should be given.
12. The umpire
should remember that the game is for players. He shall keep the play in
progress without unnecessary interruption.
13. In fine
the umpire should control the game firmly.
HINTS
TO THE PLAYERS
1.
A player should thoroughly know the rules of the game
2.
He should be sportive both on the field and off it bearing in
mind that the spectators appreciate not only his game but also his
sportsmanship.
3.
He should confirm to the dress regulations and generally appear
smart. Players should play with shorts (skirts for girls) and collared T-shirts
of same colour for the entire team with white canvas shoes and socks. Colour
band on socks and shoes are allowed.
4.
On the left hand side of the chest the name of the state should
appear and chest numbers of 4”X3” inches size should be put on front and back
sides of T-shirts Regarding logo should not exceed 8”x 4” on the back side of
the T-shirts and 4”X2” on the hands of the T-shirts
5.
He should implicitly abide by the decision of the umpire. On a
point of rule or allied matter, he may make a representation to the umpire or
the tournament committee through his manager.
6.
During the play, a player should not adopt delaying tactics
(asking for time to drink water or to change the racket etc); it is in bad
taste. If the gut has snapped, he should seek the permission of the umpire to
change the racket.
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